Its pretty easy to Escape in this deck too, and its got a great shot at giving you back some of the artifacts, instants, and sorceries that youve used or milled away
Its not even legendary, so you can have multiple copies of it
For the deck's strategy, I wanted to capture the core gameplay loop of FINAL FANTASY XIV
Mechanically, it is more or less a rework of Rapunzel - Gifted with Healing from The First Chapter, carrying almost the exact same effect, but as an action card, and being potentially slightly less flexible in real play
Outside of that, the usual Ruby and Sapphire tendencies are there in the deck, like building up your inkwell or dealing damage and rushing down characters
Choosing which deck youre buying based on your favorite entry to the Final Fantasy series can really only get you so far