But in the time span between summer of '94 to summer of '95 a majority of card production had shifted to Jyhad and Fallen Empires, and after that 4th Edition
are two preconstructed decks for Commander that are ready to play out of the box
This makes Strategic Planning a pseudo draw three cards effect
If you want to be evil, Trailblazers Boots is a great way to just win with unblockable combat damage (yknow, because commander players are allergic to running basic lands)
Untapping Grim Monolith and Thran Dynamo, and occasionally even Mana Vault, it grants extra mana even the turn you put it into play and turns what was supposed to be a one time boost of mana into a bigger continuous boost of mana while having additional side uses untapping other things, with the traditional creature worth untapping being Phyrexian Colossus
For example, Juri, Master of the Revue grows when sacrificing other things, but it also essentially gives you an extra Fling when you sacrifice it