Aetherling though, when youre ready to do so, will end the game in three turns almost invariably
For decks with mechanics that interact with your graveyard in any way, this feels like a huge boon, especially because it gives you the ability to pick and choose what goes there
Flavor Text "Speak, friend, and enter." Number 199 Language English Legal Formats Commander, Historic, Legacy, Modern, Vintage Not Legal Formats Alchemy, Brawl, Competitive Brawl, Pauper, Pioneer, Standard, Timeless Rulings (6/16/2023) If the creature put onto the battlefield this way is a Dwarf and/or Elf, Doors of Durin will see it when checking whether you control a Dwarf or Elf.
It represents a massive mana boost on turn 3, if you had a turn-1 dork its mana neutral, and they stack beautifully
If you don't, you lose the game
Its a great mana sink, and it gives you so much card advantage