If you're looking to meet your favorite Magic artists, MagicCon has that
Amber/Emerald Into the Inklands Starter Deck Final Verdict What we have here in the Amber/Emerald starter deck is less of a cohesive vision for a new deck archetype and more of an Into the Inklands greatest hits sampling, compiling a medley of many of the new mechanics and exciting cards Lorcanas third set is introducing
By playing Jim, Space Traveler when you have the RLS Legacy in hand youll have spent five ink to play a four willpower and four health character that quests for two, a four-cost location, spent three ink to move Jim, Space Traveler there, and given Jim, Space Traveler is Evasive for as long as the RLS Legacy remains on the field - thats an absolutely wild amount of value if you can set it up for turn five
Being an Amber card, you have a lot of strong characters to choose from to fill this role: Mufasa, Betrayed Leader (how fitting), Hades, King Of Olympus, or Simba, Protective Cub (again, how fitting)
Just In Time is an action card costing 3 ink that allows characters of 5 ink or less to be played for free, essentially using two cards instead of one to reduce the ink cost
I printed mine without supports and it worked fine